Death King update 3: Bosses
The second major update releases four new bosses from start to finish who are each tied to the central plot of the game. The hardest boss, The General, is optional but the rewards are great - he guards a magical scepter that doubles your damage. There are also other updates to the wider game such as reworked chat heads, increased line of sight for human militia and a new graveyard to boot.
-Updated the protagonist's chat head
-Ghouls and Orcs don't stack on top of eachother
-Second graveyard just off of the second town
-Savefiles now save and load at the two Graveyards instead of the two towns
-The currency was changed from 'Gold' to 'Energy'
-Ghoul Bossfight
-Shadows allowing you to cast spells (in the graveyards)
-Wizards now wear wizard hats (and their beards are now outlined)
-Orc Bossfight (which now drops the ring of smoke)
-The General bossfight (which now drops the staff of power, allowing you to do double damage)
-The palace walls are now made of stone
-Increased militia Line Of Sight
-Palace level and throne room are now two separate rooms
-Royal Mage Bossfight
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Death King
Status | Released |
Author | RealmJumper |
Genre | Adventure |
Tags | Action-Adventure, GameMaker, Horror, Singleplayer, Top-Down |
More posts
- Death King Update 4: Orc ForestMay 22, 2021
- Death King update 2: The GraveyardMay 03, 2021
- Death King update 1: The CryptApr 28, 2021
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